
Quauhtli Auva
InovaMining
0
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Posted - 2012.10.28 19:17:00 -
[1] - Quote
First of all, let me say that it was a lot of fun & that I will try to provide feedback in 3 topics that I fully tested.
The First topic will be the Bounty Office and Bounty System:
-I agree with other players that this might be the most controversial part of the Retribution Expansion, & that we'll have to see the full extent of its uses and repercussion until after the update.
-The first thing that I noticed was the Bounty Office, and I tried the "Place Bounty" feature to one of my alt (which was not in game atm) but I was not able to do so for some reason, then I tried to place a bounty on a player that was docked in-station (Drag and place of the name was not working either) and was not able to do so again. May want to check this. (Same deal with Corps & Alliances)
-Then I figured that the only way to place a bounty to a character trough the bounty office was to click the "+" sing next to the name of the players, corps or alliance. Also the other way to place a bounty to a player is by right clicking the player and clicking show info and clicking again the "+", to add the bounty.
-My recommendation is to provide a more direct (Faster) way of adding a bounty trough the pop up menu, (Just as you have, Give Money, Trade, etc.) that can be used in Local, Chats, or Stations, as an example.
In conclusion, I will not say that I will not use this feature at all, but my only concern is that this feature main use will be for griefin purposes or for plain grudges.
Second would be the Salvaging Drones:
-I love the idea of having this type of drones. They will come pretty handy for us mission runners that want to do most of the salvaging on the first run of a site.
-However, the first issue that I encounter was the speed of the drones is ridiculously slow and needs improvement.
-Second the drones are not being affected by the bonus from the current salvaging rigs (I donGÇÖt know if you guys are going to make rigs specialized for them, but I really hope you DONGÇÖT. The current armor ones should also work for them.), these needs to be changed.
-Third, just pointing out that I didnGÇÖt see the drone icon on the targeted wreck pic. I hope you donGÇÖt forget to put it in there.
-Finally, as a recommendation I hope you add a drone bay, to the Noctis so we can use this drones with it. These will greatly increasing the efficiency of salvaging for everyone using this ship (You can even make it a drone specific to this ship, GÇ£Only this one availableGÇ¥ ).
In conclusion, it is a good new thing but needs a bit of tweaking.
Finally, the micro jump drive:
-It seems like an interesting module and has some nice effects, however I just could not see any other purpose that for gate fleets to keep at range of their target (A very long range type of kite-ing) or cap ships to make fast 100k jumps.
-The fact that this module is affected by every type of warp scramble, plus the time it take to activate, simply makes it non-attractive, at least to me.
-My recommendation is to add a choice of distance to this module (25, 50, 75, and 100k), while keeping the reset time of 5 min for it. Also, I believe that this is the best chance for CCP to add the feature of GÇ£Immune to Every Warp ScrambleGÇ¥ ability, this for dose of us that prefer to run than fight (While keeping the activation time, as it is, to give the aggressing party "That" chance to eliminate the target. Fair right?) .
I hope that this helps you guys in the development of this features and I am always open to comments on my comments. Thx!  |